APPLICATION OF INTERACTIVE TECHNOLOGIES IN THE COURSE OF TEACHING THE DISCIPLINE «MACHINE SCIENCE»

Abstract: interactive learning changes the usual, broadcasting, transmitting forms to dialogue based on mutual understanding and interaction, which creates conditions for increasing the cognitive activity of students. The use of interactive technologies in the educational process helps to increase the motivation of students, which in turn leads to a higher level of learning. The purpose of the research is to develop an accompanying material with the use of interactive forms of training in the discipline «machine science», aimed at activating the cognitive activity of students. The theoretical significance of the research lies in the development of complex interactive materials that represent a complete system of different types and formats of educational support for the learning process and control. The practical significance consists in the development of interactive educational and methodological material on machine science. Comparative analysis of the results of experimental work revealed a quantitative increase in the values and level of development of students ‘ creative abilities. The ratio of results indicates the effectiveness of the development of both creative and intellectual abilities of students in the conditions of interactive learning. The developed methodological materials can be used as additional material for teaching the discipline «machine science» for students studying in the direction of «Pedagogical education».

Keywords: learning process, interactive technologies, interaction, technology, machine learning, creative, intellectual abilities

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